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Stock Market System changed again |
| The Stock Market system has been changed in an attempt to rebalance the game. It is a lot more random now than it was before. | |||
| You son of a bitch... YOU SUCK SASHA! ---- Thomas S. Wootton High School Class of 2006|Co-Founder of the GA | |||
| Please, this is a good change. The existing system was too easily manipulated. You could virtually double your money every day for as long as you wanted with very little risk. Buy napkins for 3K, sell em the next day for 6K, buy Jerbian for 5, sell em the next day for 10, buy Napkins for 4K, sell em the next day for 13K. What's the point? Don't tell me it's to get ahead, you can't make any more than the next person in line, plus, they've likely got more than you do to begin with. More random wasn't quite the result I was hoping for, I was hoping for a direct correlation between buying/selling and the price. IE, if I buy 100 shares, the price immediately jumps, if I sell 3000, then it begins to fall rapidly. ---- telnet://twmud.com:2000 | |||
| With real stocks, there are an awful lot of people out there with different reasons to buy and sell. If you can make the assumption that for the game stock market there are only say 50% of the total shares available to players and the other 50% manipulated by the computer - with a different or even random purpose, that would allow an amount of random and an amount of predictable. We players may be able to buy enough to force the stock to go up, but the computer may buy or sell also, determining that the amount it goes up will be very small or very large. Just a thought. ---- No matter where you go, there you are... | |||
| I agree the stock market was way too easy to manipulate, (but I made some damn good money out of it). I think this is a good change, but it would be far better to have the price changing more regularly to stop it from being a safe place to hide money. Before the stock market the only place to put your money rather than risk losing it in an attack, was to buy weapons. Result was a loss when you sold those again. This way I can transfer all funds from attacking into a stock and leave it there safely until I am ready to use it. If the prices changed more regularly I would most likely be more hesitant to use the market that way. | |||
| Is it on 30 minute tics? And I would have to agree with Rpgod about I do not like it. I have over 11 million in stock. If I lose this I am screwed =( ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| It's simple. DIVERSIFY. ---- Reginald, darling, you old brick. | |||
| no no Sylvie, that's the intelligent thing for players to do here. There's certainly a better solution. I got it!!! Let's all whine about it. ---- telnet://twmud.com:2000 | |||
| Whining, why didn't I think of that??? You're brilliant like that, Kain. ---- Reginald, darling, you old brick. | |||
| Hey RPGod and Tony... i called an Intarstellar Wambulance to bring you a little cheese for your whine. can i see some I.D.s boys? oooopps, no Port Wine Cheese for you two delinquents! ---- the GODFATHER of homeplanet defense | |||
| No no no you guys can go to hell as I have had a hard day. I was not whining and if you want I will start whining. I just said that Rpgod has a point. How about I whipe your account out of every soldier I can possibly take and make sure I keep your account dry with not even a speck of money coming through. I just said that I like the old way better because it made it easier for people to make money. This is a little bit more random. I never really whined you piece of shit. =) ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| Tony, lighten up... didn't you have some sort of decree that you proposed? that you wouldn't attack anyone with under 100 soldiers (or cash cows as you called us) on the "Declarations of War" board? why if you attacked me and stole all of my soldiers and left me with no means of making galos, wouldn't you be going back on your word and proving you're lying?. i think the soldier penalty would also hurt you a bit more than me. sorry your having a bad day :( but lighten up none the less. nobody enjoys seeing a tantrum. ---- the GODFATHER of homeplanet defense | |||
| No I said CAPTURE missions. I can attack you all I want =) ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| Oh and this is not a tantrum if you want to see a tantrum you will see one. I personally have 600+ turns and 17 million galos worth of attack that I could throw a tantrum with. Right now it is all talk.. lol ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| i stand corrected, you did say immune to capture missions not attack... ---- the GODFATHER of homeplanet defense | |||
| Tony, you've invaded my perfectly wonderful old people flirting with Kain, now stop it and go read Anne Frank. *grin* ---- Reginald, darling, you old brick. | |||
| Sorry I handed in the book report today and took the test which I aced. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| Here's a brilliant idea. How about making attacking someone useful. You know, break down their defense and offense (and not a giant chunk at a time, make it fucking proportional for christ's sake) instead of stealing the 15 galos they might have lying around. I mean, seriously, you've already taken attacking for galos completely out of this game. If someone sits around for 3 days and doesn't play then MAYBE they'd be worth attacking for galos. Barring that the only money left in the game is on people WHO HAVN'T EVEN PLAYED SINCE THE RESET. What happens when you delete them and take their money out of the picture? Seriously lame at this point and a blind man could see this coming from 10 miles away. ---- Kooey Kablooey | |||
| I correct you 100 miles away. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| Uh uh, 101. Beat that beeeeyotch. ---- Kooey Kablooey | |||
| From: Tony | Posted: 6/2/2004 10:04:44 AM Oh and this is not a tantrum if you want to see a tantrum you will see one. I personally have 600+ turns and 17 million galos worth of attack that I could throw a tantrum with. Right now it is all talk.. lol Do something with it then. Due to the splendid way the game's set up, you'll lose more than you could posibly gain by attacking almost anyone. You can't do anything except buy stuff with it. ---- telnet://twmud.com:2000 | |||
| True. I spent all my money today buying 500 soldiers and buying 29 shocks. Now I am pretty much dry and have nothing to do but invest in stocks and wait for people to pass me again. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| ... and sadly, that's all there is for you to do now Tony. ---- telnet://twmud.com:2000 | |||
| Yes that is why I play the stock market and let my rank fall to 5. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| Sasha, although I agree that making the market less open to manipulation is a good idea, the fact remains that the way the game is at the moment, there is just no money available to take. For the last couple of days I have been scanning for people to attack, but finding someone with a lousy 70,000 is getting hard, and that is not worth attacking for. The only thing we can spend our turns on is attack or moving planets - ok Pluto shop too. I have been attacking a couple of people for rediculously small amounts just for a bit of entertainment. (The players who send bitchy little messages are fun to attack). We need to be able to do more with our turns. Perhaps being able to convert turns to cash - say 1,000 galos for each turn. Or make it so that we can use turns to make purchases. The way the boards are at the moment looking for a target to attack is pointless and I am just wasting turns with the silly attacks I am making. How about giving us something else to use our turns for? | |||
| I would have to agree. I have 1400 turns and counting and nothing to do with them. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| No no no no no no no. NO! Having extra turns is a side effect of the crappy game play. It's a symptom...kinda like bleeding throug the skin is a symptom of ebola virus. Don't fix the symptoms...fix the problem...and that is fixing the attack system to make it worthwhile to spend your attack turns on. Good lord. Every goofy addition made is in effect drawing the main point of the game away from interacting with the other players. ---- Kooey Kablooey | |||
| Since you're not playing this time around, Vycie, why don't you put your brain and your fingers to work and write it for Sasha? *grin* ---- Reginald, darling, you old brick. | |||
| Vyce, I agree fully, but how long is it going to be before we struggle to find someone with only 50K to attack? My suggestion is to inject more ways of making cash into the game in the hope that people will leave more of their cash in their accounts. Somebody messaged me last night to say that after spending around 1500 turns on attacks they had not even made 1 million for their efforts. There is simply no cash flow out there. When the cash flow dries up, the venture is dying. | |||
| Ah Anna, you're thinking to simplisticly. This dramatic shift as to the benefits of attacking. Right now it's all very granular...make it less so. Make it so buying a laser is really like buying 1000 lasers. Then when you attack someone with 1000 shields...then maybe you could destroy all of thier shields or maybe they'll destroy all of your lasers...or maybe half, or a combination of both. Do you see what i'm getting at? ---- Kooey Kablooey | |||
| Yes I see. How about add a bunch of nuns throwing holy water at each other and we have ourselves a game here :-D No seriously there should be a better way of destroying weapons then the way that we already have or have had. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| From: Tony | Posted: 6/3/2004 7:00:40 PM Yes I see. How about add a bunch of nuns throwing holy water at each other and we have ourselves a game here :-D No seriously there should be a better way of destroying weapons then the way that we already have or have had. It wouldn't be random and it better not be like anything we've had before. I agree 100% there. If you sent an army consisting of 1000 bombs against an army of 900 shields then in the process of attacking, the attacker would lose ... some percentage of his weaponry and the defender would lose some percentage of his defensive mechanisms. Pretend the attacker loses 400 bombs and the defender loses 750 shields. The attacker clearly wins. But if the attacker went up against someone with 900000 shields, then he'd still lose some percentage of his weaponry. Say 600 bombs (since the defense was so overwhelming, compared to his attack) The defender might only lose 75 shields, in this case. It need not be random. It need not happen only every 160 attacks. Vyce, post the url for your dice.php page so people can see what I mean. ---- telnet://twmud.com:2000 | |||
| Where is this dice page? I really wanted to see it. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| http://earth.intelliseek.com/dice.php It's only a proof of concept, right now. ---- telnet://twmud.com:2000 | |||
| That would be a good idea. I am looking it over but the one thing I always see is that the attacker has always won. ---- "In the end, We will remember not the words of our enemies, but the silence of our friends." Dr. Martin Luther King | |||
| I quit. ---- "We are in a war. Bad things happen. I will not apologize for the conduct of my men"-unknown U.S.M.C. general | |||